﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;

namespace Iworld.Game.Service.Backstage.Export
{
    /// <summary>
    /// 整体抽水统计输出
    /// </summary>
   [DataContract]
   public class ProfitStatisticsExport
   {
       /// <summary>
       /// 牌轮号
       /// </summary>
       [DataMember]
       public int GameChapterNumber { set; get; }

       /// <summary>
       /// 牌局号
       /// </summary>
       [DataMember]
       public int GameRoundNumber { set; get; }

       /// <summary>
       /// 所有投资额
       /// </summary>
       [DataMember]
       public double AllBettingGolds { set; get; }

       [DataMember]
       public double AllBettingGoldsOfSpade { set; get; }

       [DataMember]
       public double AllBettingGoldsOfHeart { set; get; }

       [DataMember]
       public double AllBettingGoldsOfClub { set; get; }

       [DataMember]
       public double AllBettingGoldsOfDiamond { set; get; }

       [DataMember]
       public double AllBettingGoldsOfKing { set; get; }

       /// <summary>
       /// 所有中奖额
       /// </summary>
       [DataMember]
       public double AllWinGolds { set; get; }

       /// <summary>
       /// 盈利的分数
       /// </summary>
       [DataMember]
       public double ProfitGolds { set; get; }

       /// <summary>
       /// 开奖时间
       /// </summary>
        [DataMember]
       public DateTime LotteryTime { set; get; }
    }
}
